The appearance of each chart diagram can be configured easily by using their corresponding properties. \ChartsDemo - This application demonstrates the possibilities and the usage of the chart classes LineChart, BarChart and PieChart.The player has a movable paddle to bounce the ball upward, keeping it in play. When a brick is hit, the ball bounces away and the brick is destroyed. A ball travels across the screen, bouncing off the top and side walls of the screen. In the game, a couple of brick rows are arranged in the upper part of the screen. \BrickGame - The sample application BrickGame implements a classic "paddle and ball" game.Sets of basic drawing operations are executed permanently and continuously, while the user can switch on/off the hardware accelerator. \GraphicsAccelerator - This application demonstrates the graphics performance of the DMA2D hardware graphics accelerator. \DeviceIntegration - This example shows the integration of devices into a UI application and addresses typical questions: How to start a certain action on the target? How to get data from a device?.\ScreenOrientation - This demo shows, that the orientation of the UI application is independent from the physical orientation of the display.
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